[{"data":1,"prerenderedAt":940},["ShallowReactive",2],{"manuals-en":3},[4,317],{"id":5,"title":6,"body":7,"description":307,"extension":308,"gamemode":13,"icon":309,"locale":310,"meta":311,"navigation":312,"path":313,"seo":314,"stem":315,"__hash__":316},"manuals\u002Fmanuals\u002Fen\u002Fround-the-clock.md","Round the Clock – Rules & Instructions",{"type":8,"value":9,"toc":287},"minimark",[10,15,28,33,44,48,58,62,69,81,85,128,133,140,151,154,158,162,169,173,179,183,191,195,208,216,220,240,246,250,257,261],[11,12,14],"h1",{"id":13},"round-the-clock","Round the Clock",[16,17,18,19,23,24,27],"p",{},"Round the Clock — also known as ",[20,21,22],"strong",{},"Around the World"," or ",[20,25,26],{},"Around the Board"," — is a classic darts game that tests accuracy across the entire board. Instead of accumulating points, players must hit each number in sequence from 1 through 20, finishing with the bullseye.",[29,30,32],"h2",{"id":31},"objective","Objective",[16,34,35,36,39,40,43],{},"Be the first player to hit every number from ",[20,37,38],{},"1 to 20"," in order, then finish by hitting the ",[20,41,42],{},"bullseye",".",[29,45,47],{"id":46},"equipment","Equipment",[49,50,51,55],"ul",{},[52,53,54],"li",{},"A standard dartboard with numbered segments 1–20, plus the bullseye",[52,56,57],{},"Three darts per player per turn",[29,59,61],{"id":60},"bull-off-diddle-for-the-middle","Bull-Off (Diddle for the Middle)",[16,63,64,65,68],{},"Before the game begins, a ",[20,66,67],{},"bull-off"," determines who throws first:",[70,71,72,75,78],"ol",{},[52,73,74],{},"Each player throws one dart at the bullseye.",[52,76,77],{},"The player whose dart lands closest to the bull throws first.",[52,79,80],{},"If both players hit the same ring (e.g. both hit single bull), they throw again.",[29,82,84],{"id":83},"gameplay","Gameplay",[70,86,87,93,103,109,116,122],{},[52,88,89,90,43],{},"Each player takes turns throwing ",[20,91,92],{},"three darts",[52,94,95,96,99,100,43],{},"On each turn, the player aims at their ",[20,97,98],{},"current target number",", starting at ",[20,101,102],{},"1",[52,104,105,106,43],{},"When a player hits their current target, they advance to the ",[20,107,108],{},"next number",[52,110,111,112,115],{},"A player can advance through ",[20,113,114],{},"multiple numbers in a single turn"," — if the first dart hits the current target, the second dart can aim at the next number, and so on.",[52,117,118,119,121],{},"After hitting all numbers 1–20, the final target is the ",[20,120,42],{}," (single bull or double bull).",[52,123,124,125,43],{},"The first player to hit the bullseye after completing 1–20 ",[20,126,127],{},"wins",[129,130,132],"h3",{"id":131},"what-counts-as-a-hit","What Counts as a Hit?",[16,134,135,136,139],{},"Any dart landing in the ",[20,137,138],{},"target number's segment"," counts as a hit — this includes:",[49,141,142,145,148],{},[52,143,144],{},"Single (slim or fat)",[52,146,147],{},"Double",[52,149,150],{},"Triple",[16,152,153],{},"The specific zone does not matter in the standard variant; only the number matters.",[29,155,157],{"id":156},"variants","Variants",[129,159,161],{"id":160},"doubles-only","Doubles Only",[16,163,164,165,168],{},"Players must hit the ",[20,166,167],{},"double"," of each number to advance. This is significantly harder and is often used as a practice drill for checkouts.",[129,170,172],{"id":171},"triples-only","Triples Only",[16,174,164,175,178],{},[20,176,177],{},"triple"," of each number. An excellent practice game for high scoring.",[129,180,182],{"id":181},"doubles-and-triples","Doubles and Triples",[16,184,185,186,23,188,190],{},"A hit on either the ",[20,187,167],{},[20,189,177],{}," segments counts. Singles do not advance the player.",[129,192,194],{"id":193},"fast-round-the-clock","Fast Round the Clock",[16,196,197,198,200,201,203,204,207],{},"When a player hits a ",[20,199,167],{},", they skip the next number. When they hit a ",[20,202,177],{},", they skip the next ",[20,205,206],{},"two"," numbers. This rewards precision and speeds up the game:",[49,209,210,213],{},[52,211,212],{},"Hit double 3 → advance to 5 (skip 4)",[52,214,215],{},"Hit triple 3 → advance to 6 (skip 4 and 5)",[129,217,219],{"id":218},"shanghai","Shanghai",[16,221,222,223,226,227,229,230,232,233,236,237,239],{},"If a player hits a ",[20,224,225],{},"single",", ",[20,228,167],{},", and ",[20,231,177],{}," of the same number in a single turn (in any order), they win ",[20,234,235],{},"instantly"," — regardless of their current target number. This is called a ",[20,238,219],{}," and adds a high-risk, high-reward element to every turn.",[16,241,242,245],{},[20,243,244],{},"Example:"," On target number 7, a player throws single 7, double 7, and triple 7 — that's a Shanghai and an immediate victory.",[129,247,249],{"id":248},"reverse","Reverse",[16,251,252,253,256],{},"After reaching 20 and the bullseye, the player must work ",[20,254,255],{},"back down"," from 20 to 1. The first player to complete the full circuit wins.",[29,258,260],{"id":259},"why-play-round-the-clock","Why Play Round the Clock?",[49,262,263,270,277,284],{},[52,264,265,266,269],{},"Great for ",[20,267,268],{},"beginners"," learning the board layout",[52,271,272,273,276],{},"Excellent ",[20,274,275],{},"warm-up game"," before competitive play",[52,278,279,280,283],{},"Develops accuracy across ",[20,281,282],{},"all segments",", not just the popular 20\u002F19\u002F18",[52,285,286],{},"Simple rules that anyone can pick up instantly",{"title":288,"searchDepth":289,"depth":289,"links":290},"",2,[291,292,293,294,298,306],{"id":31,"depth":289,"text":32},{"id":46,"depth":289,"text":47},{"id":60,"depth":289,"text":61},{"id":83,"depth":289,"text":84,"children":295},[296],{"id":131,"depth":297,"text":132},3,{"id":156,"depth":289,"text":157,"children":299},[300,301,302,303,304,305],{"id":160,"depth":297,"text":161},{"id":171,"depth":297,"text":172},{"id":181,"depth":297,"text":182},{"id":193,"depth":297,"text":194},{"id":218,"depth":297,"text":219},{"id":248,"depth":297,"text":249},{"id":259,"depth":289,"text":260},"Complete rules for Round the Clock (Around the World), a darts game where players must hit every number from 1 to 20 in order.","md","🕐","en",{},true,"\u002Fmanuals\u002Fen\u002Fround-the-clock",{"title":6,"description":307},"manuals\u002Fen\u002Fround-the-clock","IzFUR-YePkRdK_UElYSKhVYxDHv4XHViuaZL8hdNej0",{"id":318,"title":319,"body":320,"description":932,"extension":308,"gamemode":933,"icon":934,"locale":310,"meta":935,"navigation":312,"path":936,"seo":937,"stem":938,"__hash__":939},"manuals\u002Fmanuals\u002Fen\u002Fx01.md","X01 Darts – Rules & Instructions",{"type":8,"value":321,"toc":908},[322,326,339,341,348,350,356,360,363,428,431,445,447,451,459,468,472,476,479,483,489,508,512,518,522,582,593,597,603,607,614,619,623,632,637,642,646,655,660,665,669,676,696,699,713,717,788,792,809,812,819,823,878,882],[11,323,325],{"id":324},"x01-darts","X01 Darts",[16,327,328,329,226,332,229,335,338],{},"X01 is the most popular darts game format played worldwide, from casual pub games to professional tournaments. The \"X\" stands for any digit — common variants include ",[20,330,331],{},"301",[20,333,334],{},"501",[20,336,337],{},"701",". Each player starts with the chosen score and works their way down to exactly zero.",[29,340,32],{"id":31},[16,342,343,344,347],{},"Each player starts with a set number of points (e.g. 501) and subtracts the score of each throw. The first player to reach ",[20,345,346],{},"exactly zero"," wins.",[29,349,47],{"id":46},[49,351,352,354],{},[52,353,54],{},[52,355,57],{},[29,357,359],{"id":358},"the-dartboard","The Dartboard",[16,361,362],{},"The dartboard is divided into 20 numbered segments, each with four scoring zones:",[364,365,366,382],"table",{},[367,368,369],"thead",{},[370,371,372,376,379],"tr",{},[373,374,375],"th",{},"Zone",[373,377,378],{},"Multiplier",[373,380,381],{},"Example (segment 20)",[383,384,385,397,408,417],"tbody",{},[370,386,387,391,394],{},[388,389,390],"td",{},"Slim single (outer)",[388,392,393],{},"1×",[388,395,396],{},"20",[370,398,399,402,405],{},[388,400,401],{},"Triple ring",[388,403,404],{},"3×",[388,406,407],{},"60",[370,409,410,413,415],{},[388,411,412],{},"Slim single (inner)",[388,414,393],{},[388,416,396],{},[370,418,419,422,425],{},[388,420,421],{},"Double ring (outer edge)",[388,423,424],{},"2×",[388,426,427],{},"40",[16,429,430],{},"The centre of the board has two additional zones:",[49,432,433,439],{},[52,434,435,438],{},[20,436,437],{},"Single Bull (outer bull):"," 25 points",[52,440,441,444],{},[20,442,443],{},"Double Bull (bullseye):"," 50 points",[29,446,61],{"id":60},[16,448,64,449,68],{},[20,450,67],{},[70,452,453,455,457],{},[52,454,74],{},[52,456,77],{},[52,458,80],{},[16,460,461,462,23,465,43],{},"The bull-off is sometimes called ",[20,463,464],{},"\"diddle for the middle\"",[20,466,467],{},"\"middle for diddle\"",[29,469,471],{"id":470},"starting-the-game","Starting the Game",[129,473,475],{"id":474},"standard-start-single-in","Standard Start (Single-In)",[16,477,478],{},"By default, players can begin scoring with any dart. The first dart that lands in a scoring zone counts immediately.",[129,480,482],{"id":481},"double-in","Double-In",[16,484,485,486,488],{},"When ",[20,487,481],{}," is enabled, a player must hit a double before they can start scoring:",[49,490,491,498,505],{},[52,492,493,494,497],{},"The first scoring dart must land in a ",[20,495,496],{},"double segment"," (including the double bull).",[52,499,500,501,504],{},"Any darts thrown before hitting a double do ",[20,502,503],{},"not"," count toward the score.",[52,506,507],{},"Once a double is hit, that dart and all subsequent darts count normally.",[29,509,511],{"id":510},"scoring","Scoring",[16,513,514,515,517],{},"Each turn consists of ",[20,516,92],{},". The sum of all three throws is subtracted from the player's remaining score.",[129,519,521],{"id":520},"examples","Examples",[364,523,524,540],{},[367,525,526],{},[370,527,528,531,534,537],{},[373,529,530],{},"Dart 1",[373,532,533],{},"Dart 2",[373,535,536],{},"Dart 3",[373,538,539],{},"Turn total",[383,541,542,556,570],{},[370,543,544,547,550,553],{},[388,545,546],{},"Single 20",[388,548,549],{},"Triple 19",[388,551,552],{},"Single 5",[388,554,555],{},"20 + 57 + 5 = 82",[370,557,558,561,564,567],{},[388,559,560],{},"Double 16",[388,562,563],{},"Single 8",[388,565,566],{},"Miss",[388,568,569],{},"32 + 8 + 0 = 40",[370,571,572,575,577,579],{},[388,573,574],{},"Triple 20",[388,576,574],{},[388,578,574],{},[388,580,581],{},"180 (maximum score)",[16,583,584,585,588,589,592],{},"The ",[20,586,587],{},"maximum score per turn"," is ",[20,590,591],{},"180"," (three triple-20s).",[29,594,596],{"id":595},"checkout-finishing-the-game","Checkout (Finishing the Game)",[16,598,599,600,602],{},"To win, a player must reach ",[20,601,346],{},". The rules for the final dart depend on the checkout mode:",[129,604,606],{"id":605},"single-out","Single Out",[16,608,609,610,613],{},"The simplest variant — the last dart can land in ",[20,611,612],{},"any"," scoring segment. Just reach zero.",[16,615,616,618],{},[20,617,244],{}," With 20 remaining, a single 20 wins.",[129,620,622],{"id":621},"double-out","Double Out",[16,624,625,626,629,630,497],{},"The most common competitive rule — the last dart ",[20,627,628],{},"must"," land in a ",[20,631,496],{},[16,633,634,636],{},[20,635,244],{}," With 40 remaining, a double 20 wins. A single 20 would leave 20, but could not finish because the final dart was not a double.",[16,638,639,641],{},[20,640,244],{}," With 50 remaining, a double bull (bullseye) wins.",[129,643,645],{"id":644},"master-out","Master Out",[16,647,648,649,651,652,654],{},"A relaxed variant of double out — the last dart must land in either a ",[20,650,167],{}," or a ",[20,653,177],{}," segment.",[16,656,657,659],{},[20,658,244],{}," With 60 remaining, a triple 20 wins.",[16,661,662,664],{},[20,663,244],{}," With 40 remaining, a double 20 wins.",[29,666,668],{"id":667},"bust-rules","Bust Rules",[16,670,671,672,675],{},"A throw is a ",[20,673,674],{},"bust"," if any of the following occur:",[70,677,678,684,690],{},[52,679,680,683],{},[20,681,682],{},"Score goes below zero:"," The throw would reduce the score below 0.",[52,685,686,689],{},[20,687,688],{},"Score reaches 1 with double\u002Fmaster out:"," It's impossible to finish on 1 with a double, so this is a bust.",[52,691,692,695],{},[20,693,694],{},"Score reaches 0 without the correct out:"," For example, reaching exactly 0 with a single when double-out is active.",[16,697,698],{},"When a bust occurs:",[49,700,701,710],{},[52,702,584,703,706,707,43],{},[20,704,705],{},"entire turn"," is voided — the score resets to what it was at the ",[20,708,709],{},"start of that turn",[52,711,712],{},"The turn passes to the next player.",[129,714,716],{"id":715},"bust-examples-double-out","Bust Examples (Double Out)",[364,718,719,735],{},[367,720,721],{},[370,722,723,726,728,730,732],{},[373,724,725],{},"Score before turn",[373,727,530],{},[373,729,533],{},[373,731,536],{},[373,733,734],{},"Result",[383,736,737,756,773],{},[370,738,739,742,744,747,750],{},[388,740,741],{},"32",[388,743,546],{},[388,745,746],{},"Single 12",[388,748,749],{},"—",[388,751,752,755],{},[20,753,754],{},"Bust!"," Score = 0 but last dart wasn't a double",[370,757,758,761,764,766,768],{},[388,759,760],{},"8",[388,762,763],{},"Single 10",[388,765,749],{},[388,767,749],{},[388,769,770,772],{},[20,771,754],{}," Score would drop below zero",[370,774,775,777,779,781,783],{},[388,776,102],{},[388,778,749],{},[388,780,749],{},[388,782,749],{},[388,784,785,787],{},[20,786,754],{}," Impossible to finish on 1 (no double = 0.5)",[29,789,791],{"id":790},"common-checkout-combinations","Common Checkout Combinations",[16,793,794,795,226,798,229,801,804,805,808],{},"Knowing efficient checkouts is key to competitive play. Use the tabs to switch between ",[20,796,797],{},"3-dart",[20,799,800],{},"2-dart",[20,802,803],{},"1-dart"," finishes for ",[20,806,807],{},"double out",":",[810,811],"finish-table",{},[16,813,814,815,818],{},"The highest possible checkout in double-out is ",[20,816,817],{},"170"," (T20, T20, Bull).",[29,820,822],{"id":821},"game-variants","Game Variants",[364,824,825,838],{},[367,826,827],{},[370,828,829,832,835],{},[373,830,831],{},"Variant",[373,833,834],{},"Starting Score",[373,836,837],{},"Typical Use",[383,839,840,849,858,867],{},[370,841,842,844,846],{},[388,843,331],{},[388,845,331],{},[388,847,848],{},"Quick games, casual play",[370,850,851,853,855],{},[388,852,334],{},[388,854,334],{},[388,856,857],{},"Standard competitive format",[370,859,860,862,864],{},[388,861,337],{},[388,863,337],{},[388,865,866],{},"Longer games, team play",[370,868,869,872,875],{},[388,870,871],{},"Custom",[388,873,874],{},"Any number",[388,876,877],{},"Practice or custom rules",[29,879,881],{"id":880},"strategy-tips","Strategy Tips",[49,883,884,890,896,902],{},[52,885,886,889],{},[20,887,888],{},"Start strong:"," Aim for triple 20 (60 points) to reduce your score quickly.",[52,891,892,895],{},[20,893,894],{},"Plan your finish:"," When below 170, start thinking about your checkout route.",[52,897,898,901],{},[20,899,900],{},"Know your doubles:"," Practice finishing on all doubles — D16 and D20 are the most common targets.",[52,903,904,907],{},[20,905,906],{},"Leave even numbers:"," When on double out, try to leave yourself an even number for your next turn.",{"title":288,"searchDepth":289,"depth":289,"links":909},[910,911,912,913,914,918,921,926,929,930,931],{"id":31,"depth":289,"text":32},{"id":46,"depth":289,"text":47},{"id":358,"depth":289,"text":359},{"id":60,"depth":289,"text":61},{"id":470,"depth":289,"text":471,"children":915},[916,917],{"id":474,"depth":297,"text":475},{"id":481,"depth":297,"text":482},{"id":510,"depth":289,"text":511,"children":919},[920],{"id":520,"depth":297,"text":521},{"id":595,"depth":289,"text":596,"children":922},[923,924,925],{"id":605,"depth":297,"text":606},{"id":621,"depth":297,"text":622},{"id":644,"depth":297,"text":645},{"id":667,"depth":289,"text":668,"children":927},[928],{"id":715,"depth":297,"text":716},{"id":790,"depth":289,"text":791},{"id":821,"depth":289,"text":822},{"id":880,"depth":289,"text":881},"Complete rules for 501, 301, and other X01 darts game variants including bull-off, double-in, and checkout rules.","x01","🎯",{},"\u002Fmanuals\u002Fen\u002Fx01",{"title":319,"description":932},"manuals\u002Fen\u002Fx01","nSTDFcY_Z9LJ8Y3ZlVaTzvgiEI7Y7xsTn9bXTJOXzSM",1775000026652]